[
  "UScriptStruct::ICppStructOps",
  "UObjectBase",
  "UObjectBaseUtility",
  "UObject",
  "UStruct",
  "UGameViewportClient",
  "UScriptStruct",
  "FOutputDevice",
  "FMalloc",
  "FArchive",
  "FArchiveState",
  "AGameModeBase",
  "AGameMode",
  "AActor",
  "AHUD",
  "UPlayer",
  "ULocalPlayer",
  "FExec",
  "UField",
  "FField",
  "FProperty",
  "UProperty",
  "FNumericProperty",
  "UNumericProperty",
  "FMulticastDelegateProperty",
  "UMulticastDelegateProperty",
  "FObjectPropertyBase",
  "UObjectPropertyBase",
  "UStructProperty",
  "FStructProperty",
  "UArrayProperty",
  "FArrayProperty",
  "UMapProperty",
  "FMapProperty",
  "FScriptMapLayout",
  "UWorld",
  "UFunction",
  "FBoolProperty",
  "UClass",
  "UEnum",
  "UBoolProperty",
  "FByteProperty",
  "UByteProperty",
  "FEnumProperty",
  "UEnumProperty",
  "FClassProperty",
  "UClassProperty",
  "FSoftClassProperty",
  "USoftClassProperty",
  "FDelegateProperty",
  "UDelegateProperty",
  "FInterfaceProperty",
  "UInterfaceProperty",
  "FFieldPathProperty",
  "FSetProperty",
  "USetProperty",
  "FScriptSetLayout",
  "FFrame",
  "ULineBatchComponent",
  "TObjectPtr",
  "FTransactionallySafeCriticalSection",    
  "FThreadSafeCounter",
  "FSchemaOwner",
  "TOptional",
  "ClassConstructorType",
  "ClassVTableHelperCtorCallerType",
  "FUObjectCppClassStaticFunctions",
  "FRepRecord",
  "FUClassFuncLock",
  "FImplementedInterface",
  "FSchemaOwner",
  "FNativeFunctionLookup",
  "FGCReferenceTokenStream"  
]