project(KismetDebuggerMod) set(TARGET KismetDebuggerMod) project(${TARGET}) set(${TARGET}_Sources "${CMAKE_CURRENT_SOURCE_DIR}/src/dllmain.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/src/KismetDebugger.cpp" ) add_library(${TARGET} SHARED ${${TARGET}_Sources}) target_include_directories(${TARGET} PRIVATE "include") target_link_libraries(${TARGET} PRIVATE ImGui) target_link_libraries(${TARGET} PUBLIC UE4SS)